CONT:nUUM: EVENT HORIZON
ROLE: Visual and Spatial Designer, Asst. Art Director
CONTEXT: Collaborative Immersive Installation
FOCUS: Aesthetic Cohesion, Environment Design, Material Language
Concept
A fully immersive escape room set within an abandoned spacecraft, combining narrative, environment, and gameplay into a cohesive experience.
Directional Decisions
Maintained a grounded, worn sci-fi aesthetic through cohesive color and texture design, prioritizing realism and environmental storytelling.
Process
Worked under the art director across scenic painting, prop design, and fabrication. Developed and refined techniques—such as painted rust effects—through trial and error, later leading workshops to teach these methods to the team.
OUTCOME
A polished, fully operational experience that received a USC award, demonstrating strong execution, collaboration, and leadership within the art team.